Lords of insanity: The e-book of Aberrations takes a finished examine the main extraordinary monsters of the D&D international, and the heroes who struggle them. It presents particular information regarding beholders, brain flayers, aboleths, and different well known aberrations, whereas additionally introducing numerous new aberrations. furthermore, this publication offers new ideas, feats, strategies, spells, and kit for characters that hunt aberrations. wide tale and crusade parts and style details upload curiosity and size to taking part in or struggling with creatures of this kind. The publication itself contains a status structure, with heavy use of paintings all through and a full-painted cover.
By R.A. Salvatore
Input the wooded area of Shadows...
In Sylvan Shadows follows Cadderly the scholar-priest, as he leaves his domestic to strive against the evil unleashed via the Chaos Curse. To counter fortress Trinity's plans for conquest, the cleric and his acquaintances input the gorgeous woodland of Shilmista. yet one of the bushes and glades of the wooded area, Cadderly needs to conflict a colossal evil.
By Rob Heinsoo
Climb aboard an astral skiff and set sail for adventure!
The experience chances are boundless. at the Astral Sea, characters face off opposed to angels, devils, githyanki, or even the gods and their exarchs whereas exploring dungeons, raiding astral galleons, and developing themselves as demigods. This online game complement builds at the evaluation of the Astral Sea awarded within the Manual of the Planes™ online game complement and explores the heavenly aircraft is larger element. From the cavernous layers of 9 Hells to the darkish dungeons of Tytherion, experience awaits in each astral dominion and at the big, uncharted sea that stretches among them.
This online game complement describes the Astral Sea intimately, that includes key destinations during the aircraft. It additionally provides a large number of recent monsters, in addition to experience hooks, encounters, dangers, and every thing Dungeon Masters intend to make the Astral Sea a featured environment of their campaigns.
By Michelle Lyons, James Maliszewski
• Introducing the mythical classification, a brand new choice for high-level characters who have the desire to make a real effect on their international
• A dozen new status sessions, every one with a distinct association and guidance for integrating it together with your crusade
• greater than dozen new feats, together with rage feats that make barbarians much more fierce within the frenzy of conflict
• numerous trade middle periods that may be used so as to add taste to characters from 1st to twentieth point
• absolutely particular principles for fastened strive against and high-flying acrobatic wrestle
• a brand new process of scuffling with faculties that offers characters new innovations for construction balanced and designated strive against types
• greater than a dozen new mounts in addition to details on mount gear and strive against functions
• a bit dedicated to describing tremendous destinations and the consequences of other terrains and environments on strive against
• New templates describing the advantages and downsides for characters who sign up for a company
• New gear and weapon variations
• a bit on operating tournaments and video games that would be came upon at an area faire or royal pageant, together with principles for containing a joust
By R.A. Salvatore
This is the paperback model of the lovely generation of the vintage R.A. Salvatore novel that starts the story of his signature darkish elf personality, Drizzt Do-Urden™.
Traps & Treachery is the definitive d20 procedure source for traps, tips, puzzles, and poisons. Traps & Treachery includes greater than 60 entire descriptions of magic and mechanical traps, all fantastically illustrated, special guidance on catch layout and class, finished ideas for developing and utilizing poisons, new status periods, new abilities, new feats, new apparatus, new magic goods, the Thievery clerical area, and extra.
By Wizards RPG Team
Abolish an old Evil Threatening Devastation during this experience for the World’s maximum Roleplaying Game
Called by means of the Elder Elemental Eye to serve, 4 corrupt prophets have risen from the depths of anonymity to say strong guns with direct hyperlinks to the facility of the fundamental princes. every one of those prophets has assembled a cadre of cultists and creatures to serve them within the building of 4 elemental temples of deadly layout. it truly is as much as adventurers from heroic factions reminiscent of the Emerald Enclave and the Order of the Gauntlet to find the place the real energy of every prophet lay, and dismantle it sooner than it comes boiling as much as obliterate the Realms.
• An epic experience for characters degrees 1 – 15, the fundamental Evil™ tale arc, Princes of the Apocalypse presents every thing a Dungeon grasp must create an exhilarating and noteworthy play adventure.
• Includes new elemental spells and the element-touched genasi as a brand new playable race.
• Fans of the Dungeons & Dragons® Roleplaying video game can get a pattern of what this product has in shop for them during the D&D Encounters™ in-store play software.
• Adventure layout and improvement by way of Sasquatch video game Studio LLC.
By Elaine Cunningham
Here, every little thing that you can think of is on the market. Even desires can be bought if one is keen to pay the price.
When the sale of dream spheres threatens the lifetime of his newfound part sister, Danilo Thann joins forces with Arilyn Moonblade to discover the resource of this lethal exchange. Their seek leads them into the darkish center of Waterdeep, and to non-public secrets and techniques that can ruin them both.
Elaine Cunningham returns to town of Splendors and the characters that made her essentially the most well known Forgotten Realms authors.
By R.A. Salvatore
The epic story of everyone's favourite darkish elf, Drizzt Do'Urden, reaches new heights!
Drizzt Do'Urden struggles along with his personal internal voices, voices that decision him again to the pitiless depths of the Underdark. yet louder nonetheless are the voices of his newfound neighbors, and the dream that drives Bruenor Battlehammer directly to reclaim Mithral corridor. again and again they are advised to show again, that a few desires can by no means be fulfilled, yet on they struggle -- jointly.
By Rob Heinsoo, Robert J. Schwalb, Logan Bonner
The entire advisor for development Forgotten Realms characters!
Welcome to Faerûn, a land of wonderful magic, terrifying monsters, historical ruins, and hidden wonders. the area has replaced because the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, amazing heroes, and monster-infested dungeons.
The Forgotten Realms Player's Guide provides this replaced global from the viewpoint of the adventurers exploring it. This product contains every thing a participant must create his personality for a D&D crusade within the Forgotten Realms environment, together with new feats, new personality powers, new paragon paths and epic destinies, or even a brand-new personality category by no means sooner than noticeable in D&D: the swordmage!